Skip to main content.
-->
May 13th, 2005

27,000 Concurrent Erlang Poker Games

In the past six weeks, Joel Reymont has rewritten a large part of his online poker software engine in Erlang, with some impressive results:

I have a PowerBook G4 1.25Ghz with 512Mb of memory. Running 27K games consumes about 600Mb of memory and takes around 15 minutes per 10K games due to heavy swapping. I gave “top” a cursory look so this is a probably reason. Each game runs in about 0.02 to 0.07 seconds, depending on the number of games running.

Erlang has long been on my list of languages to learn, but I don’t expect to get to it any time soon. SICP first, then CTM. If I haven’t died of old age by then (given my current pace, I’d put the odds around 50:50), I might just take up Concurrent Programming in ERLANG.

FYI, Joel’s engine was formerly programmed in Common Lisp. (via Chris Double)

Posted by Ken Dyck in Uncategorized

Comments Off

This entry was posted on Friday, May 13th, 2005 at 7:41 pm and is filed under Uncategorized. You can follow any responses to this entry through the comments RSS 2.0 feed. Both comments and pings are currently closed.

Comments are closed.